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Robert Aumann

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In many real-world situations, cooperation may be easier to sustain in a long-term relationship than in a single encounter. Analyses of short-run games are, thus, often too restrictive. Robert Aumann was the first to conduct a full-fledged formal analysis of so-called infinitely repeated games. His research identified exactly what outcomes can be upheld over time in long-run relations.
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"Nobel Prize 2005 Press Release" 10 October 2005

 
Robert Aumann

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"What you say in the games is scripted, and the actions the protagonist takes are often things that a player might wish he'd do, but often never would in real life. Hell, just the act of talking to a girl, something that seems to happen in these games without thought, is something most players are almost incapable of doing. Add to that the fact that you are often dealing with several girls, all of whom you are chasing to one degree or another. Maybe the problem isn't that the situations in the games (lots of girls who may be interested in you) isn't phony, maybe it's the actions of the protagonist (guided by the player) that are the biggest fantasy of all."

 
Fred Gallagher
 

My secret desire is for the whole world to eventually play games and for games to have the kind of influence that books and movies do. Games are a great place for the planet's collective subconscious to grow as we further our understanding of each other.

 
Jeremy Soule
 

Coin matching and finger flashing were among the first formal games to arise in the history of gambling. The class of Morra games extends back to the pre-Christian era, although not until comparatively recent times have game-theoretic solutions been derived.

 
Richard Arnold Epstein
 

Hal, Nice of you to take your time to answer some gamers' questions. I have a few questions of my own and some comments. Feel free to respond, or not, as you like.
1. First a comment. Thank you for your kind comments about me a few months ago regarding my "commitment," I think you called it, to stay the course in my efforts, as you called upon those on the other side of this culture war divide to show the same resolve I show. That was very nice of you.
2. As to our Alabama lawsuit, about which no one who reads this site seems to know anything, I wonder if you would care to share your thoughts on the fact that the Alabama Supreme Court has rejected the defendants' First Amendment arguments and we are headed to trial where we will put the entire video game industry under the microscope. Are you looking forward to that?
3. Would you mind giving us your opinion of Take-Two's labeling me a bisexual pedophile at its official site and the fact that that will be part of the proof to the jury that the video game industry seeks to suppress information about its practices by going after whistleblowers.
4. Hal, I wonder if you could explain how a parent is warned by the ratings on a game before the purchase if a 15-year-old shows up at the cash register at Target, for example, and there is no parent around? Relatedly, why is it that the FTC is still finding roughly 40% of the time the cashier will sell it to that kid? If Wal-Mart were selling six packs of beer to minors 40% of the time somebody in the Walton family would be in jail. Now, it seems really simple to most parents out here, Hal, and I'd like you to explain to us why it isn't this simple: If your IEMA members really wanted to stop selling these games to kids they would stop selling them to kids, wouldn't they? There would not be a 40% failure rate, would there, Hal?
5. I am wondering, Hal, why you have never taken me up on my offer to bring together folks on my side of the issue with folks on your side of the issue for a summit about what to do about the marketing and sale of mature games to kids? Long term, this puts your retailers at risk. If they stopped selling adult games to kids, there would be no more lawsuits like the one in Alabama, which contrary to what the pixelantes here think, is going to trial. The Alabama Supreme Court said so. What happens in America these days is that both sides just get with people on their side and rah-rah with one another, and the two sides never get to any understanding. What goes on in that regard at this web site is typical. Why have you not taken me up on that offer? If your answer is what the kids here say, that I am a nobody, etc., then I guess I would point out that you are the one who identified me as leading the effort against the violent games. Why can't we have that summit?
6. Bully. Why in the world are not more people in the industry saying to Rockstar, Are you out of your freaking minds?
7. How is your brother Spence's Moral Kombat movie coming? I really enjoyed meeting him for it. He is a great fellow. When is it going to be released, if you know?
8. Why hasn't your organization isolated Take-Two and identified them to be the scoundrels that they are? I think if you did that, you would convince a lot of people on our side that your organization actually has scruples.
11. Why are your member companies selling M-rated games to kids on the Internet with no age verification effort whatsoever? You know that that flies in the face of what IEMA's stated positions are on selling M games to kids, right? As you know, which people at this site don't want to know, age verification software is available to all your members, and also a credit card cannot legally be used to verify age, as kids have cards.
All the best. Hope to see you and meet you at the summit you said you were considering.

 
Jack Thompson
 

A reading test measures one's ability to read reading tests, and reading tests are in themselves... somewhat akin to the world of crossword puzzles or Scrabble or the game of twenty questions. Some people play these games well, and all praise is due them for their skill. But if we ask, What aspect of the world do they comprehend in doing these games well? the answer is, Only the world within the games themselves.

 
Neil Postman
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