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Alan Perlis

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Programmers should never be satisfied with languages which permit them to program everything, but to program nothing of interest easily.

 
Alan Perlis

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"It's not the position of this program, or me, or [wife/program producer] Kathy [Bay], or anybody associated with this program to try to educate anybody about anything. You take from this program what you want; if you think I'm a wacko left-wing communist nutcase - fine! Run with it...jerk! If you think it's a fun program, go with that. If you get something - a link - go with that.

 
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Program designers have a tendency to think of the users as idiots who need to be controlled. They should rather think of their program as a servant, whose master, the user, should be able to control it. If designers and programmers think about the apparent mental qualities that their programs will have, they'll create programs that are easier and pleasanter — more humane — to deal with.

 
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For having a clear influence on methodologies for the creation of efficient and reliable software, and for helping to found the following important subfields of computer science: the theory of parsing, the semantics of programming languages, automatic program verification, automatic program synthesis, and analysis of algorithms.

 
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All the time we find ourselves in situations where people know things about the program, but they can't apply that knowledge to the program. Why? Because the knowledge runs counter to some organizational decision that was made before they had that knowledge. In other words, the program becomes resistant to that collection of knowledge.

 
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