Andrew Sega
Also known by the moniker Necros, is an American musician best known for tracking modules in the 90s demoscene as well as for composing music for several well-known video games.
I love philosophy. It's fascinating to try to discover how perception, or experience, or memory works. I've always been a diehard relativist at heart, and I find it very interesting to read other people's philosophical ideas and how they see the world through their particular lens.
Usually musicians have egos and personality quirks which makes it difficult to form collaborative efforts (for long periods of time, anyways).
Some people are like "Oh, I hate guitars." How can you hate a guitar? It makes no sense. It's just an instrument.
If anything I probably gravitate to things with great melodies/harmonies, and interesting/syncopated beats.
Silicon approaches certain fundamental limits; organic bliss is the soul catcher.
Music is nothing but ratios and harmonic math, anyways.
I've been fascinated with arcane chord progressions since I was young. The trick is to keep them interesting, while still in the realm of 'normality' (otherwise the listener has no context to appreciate the progressions in).
I try to avoid categorizing music as much as I can, though. Everyone steals so much from everyone else these days, the lines between genres are very washed-out.
Every musician, I guess, wants to alter the world to his or her taste in some fashion... That's part of why I write music.
I'm starting to realize that touring really involves a lot of waiting around doing nothing.