Andrew Sega
Also known by the moniker Necros, is an American musician best known for tracking modules in the 90s demoscene as well as for composing music for several well-known video games.
I'm not a big fan of asynchronicity just for its own sake - a lot of people push rhythmic variation so far that the basic pulse of the music gets lost (and the listener is confused).
Usually musicians have egos and personality quirks which makes it difficult to form collaborative efforts (for long periods of time, anyways).
Music is nothing but ratios and harmonic math, anyways.
I've been fascinated with arcane chord progressions since I was young. The trick is to keep them interesting, while still in the realm of 'normality' (otherwise the listener has no context to appreciate the progressions in).
I try to avoid categorizing music as much as I can, though. Everyone steals so much from everyone else these days, the lines between genres are very washed-out.
Every musician, I guess, wants to alter the world to his or her taste in some fashion... That's part of why I write music.
I'm starting to realize that touring really involves a lot of waiting around doing nothing.
Silicon approaches certain fundamental limits; organic bliss is the soul catcher.
Well anyone can make a 'weird' [chord] progression by randomly picking triads.
Unfortunately Sting's jazz work isn't nearly as inventive as his rock songs.
It's hard to quantify a 'top ten' list of songs for many reasons. I like many styles of music, and it's difficult to compare radically divergent types of music with each other.
I think much of the conflict in the world is directly the result of people's varying interpretations of reality, or perhaps you could term it the "distortions" in their lenses. The best one can do is to try to consume as much knowledge as possible, both from your experiences, and from the words of others, in order to try to form a complete picture of the world.
I think [Britney Spears] is a perfect example of an artificial construct -- someone with a decent voice and a very marketable image, that producers and business people turned into a pop star. Unfortunately, I think it took a toll on her, mentally, and I feel bad for the trouble that success has brought onto her. However, her music is pretty disposable, and she doesn't have the intelligence and cultural impact of someone like, say, Madonna.
The problem these days is again just the sheer amount of music available, and that music isn't as important an experience in people's lives in the 21st century as it was previously.
One of the issues these days is the sheer amount of music out there to be listened to. There are more bands than one could ever hope to explore.
Well, when music "moves" someone, it doesn't necessarily have to be in a positive direction. Some people certainly get moved by darker music, and there are all sorts of emotions which music can create that are interesting -- aggression, foreboding, anger, fear. Not everyone wants to feel happy all the time :)
I find a lot of club music extremely boring.
If someone gave me a million dollars to run a music label, I would focus on creating a specific artistic point of view, and creating some channel to build a fanbase. Warp Records was a great example of a label that had a particular style, and many people would buy records just because the artists were associated with the label.
I'm much more into 'electronica' (yeah, I know it's cliche these days).
Imagine presenting a Nirvana or BT track to someone from the 1850's, they would probably see it as noise and not much else. Society as a whole has a much more nuanced and wide view of what music can be now. It still usually contains various rhythmic, melodic, and vocal components, but they can be combined in so many interesting ways now.