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Fernando J. Corby Corbato

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The number of lines of code a programmer can write in a fixed period of time is the same independent of the language used.

 
Fernando J. Corby Corbato

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Regardless of whether one is dealing with assembly language or compiler language, the number of debugged lines of source code per day is about the same!

 
Fernando J. Corby Corbato
 

The programmers who write improvements to GCC (or Emacs, or Bash, or Linux, or any GPL-covered program) are often employed by companies or universities. When the programmer wants to return his improvements to the community, and see his code in the next release, the boss may say, "Hold on there--your code belongs to us! We don't want to share it; we have decided to turn your improved version into a proprietary software product."
Here the GNU GPL comes to the rescue. The programmer shows the boss that this proprietary software product would be copyright infringement, and the boss realizes that he has only two choices: release the new code as free software, or not at all. Almost always he lets the programmer do as he intended all along, and the code goes into the next release.

 
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You become a serious programmer by going through a stage where you are fully aware of the degree to which you know the specification, meaning both the explicit and the tacit specification of your language and of your problem. "Hey, it works most of the time" is the very antithesis of a serious programmer, and certain languages can only support code like that.

 
Erik Naggum
 

Clearly, one can obfuscate one's ideas with a compiler language but it's harder. To some extent one is talking about what one wants rather than how one wants to do it. The trouble with machine code, of course, is that when you look at a random section of machine code you don't know what properties of the instructions the programmer really wanted to exploit.

 
Fernando J. Corby Corbato
 

You see, some people have a talent for programming. At ten to thirteen years old, typically, they're fascinated, and if they use a program, they want to know: “How does it do this?” But when they ask the teacher, if it's proprietary, the teacher has to say: “I'm sorry, it's a secret, we can't find out.” Which means education is forbidden. A proprietary program is the enemy of the spirit of education. It's knowledge withheld, so it should not be tolerated in a school, even though there may be plenty of people in the school who don't care about programming, don't want to learn this. Still, because it's the enemy of the spirit of education, it shouldn't be there in the school.
But if the program is free, the teacher can explain what he knows, and then give out copies of the source code, saying: “Read it and you'll understand everything.” And those who are really fascinated, they will read it! And this gives them an opportunity to start to learn how to be good programmers.
To learn to be a good programmer, you'll need to recognize that certain ways of writing code, even if they make sense to you and they are correct, they're not good because other people will have trouble understanding them. Good code is clear code that others will have an easy time working on when they need to make further changes.
How do you learn to write good clear code? You do it by reading lots of code, and writing lots of code. Well, only free software offers the chance to read the code of large programs that we really use. And then you have to write lots of code, which means you have to write changes in large programs.
How do you learn to write good code for the large programs? You have to start small, which does not mean small program, oh no! The challenges of the code for large programs don't even begin to appear in small programs. So the way you start small at writing code for large programs is by writing small changes in large programs. And only free software gives you the chance to do that.

 
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