They say my chess games should be more interesting. I could be more interesting - and also lose.
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Attributed without citation in "Tigran Petrosian's Best Games" at chessgames.comTigran Petrosian
» Tigran Petrosian - all quotes »
“Try to be a man about whom nothing is known,” our father said, when we were young. Our father said several other interesting things, but we have forgotten what they were. “Keep quiet,” he said. That we remember. He wished more quiet. One tends to want that, in a National Park. Our father was a man about whom nothing was known. Nothing is known about him still. He gave us the recipes. He was not very interesting. A tree is more interesting. A suitcase is more interesting. A canned good is more interesting. When we sing the father hymn, we notice that he was not very interesting. The words of the hymn notice it. It is explictly commented upon, in the text.
Donald Barthelme
I love chess, and I didn't invent Fischerandom chess to destroy chess. I invented Fischerandom chess to keep chess going. Because I consider the old chess is dying, it really is dead. A lot of people come up with other rules of chess-type games, with 10x8 boards, new pieces, and all kinds of things. I'm really not interested in that. I want to keep the old chess flavor. I want to keep the old chess game. But just making a change so the starting positions are mixed, so it's not degenerated down to memorization and prearrangement like it is today.
Bobby Fischer
This work contains many things which are new and interesting. Unfortunately, everything that is new is not interesting, and everything which is interesting, is not new.
Lev Davidovich Landau
As Justice Olive Wendell Holmes, Jr. put it, censorship rests on the idea that “every idea is an incitement.” Perhaps he should have specified “every interesting idea,” for a dull idea is not. By the same token, every interesting drug is an incitement. And so is everything else that people find interesting.
Thomas Szasz
"Advances in technology won’t be as significant as they have been in the past, most games won’t be materially improved by simulating every drop of water in the pond you are wading through. More resources can be profitably spent to make the creation process easier. How things will play out with respect to connectivity and where the data resides and processing takes place is still a very interesting question. The overlap and convergence between desktop computers, consoles, laptops, handheld gaming devices, and cell phones is also interesting. It is all still quite exciting."
John D. Carmack
Petrosian, Tigran
Pettigrew, Damian
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