David Fincher
American music video and film director known for his dark and stylish portraits of the human experience.
The movie is not that violent. There are ideas in the movie that are scary, but the film isn't about violence, the glorification of violence or the embracing of violence. In the movie, violence is a metaphor for feeling. It's a film about the problems or requirements involved with being masculine in today's society.
You can either look at your career as the things you're going to leave behind, and they have to be executed flawlessly and you have to know exactly what it is that you're doing. Or you can be realistic about the fact that you're going to learn as you practice what you do.
Entertainment has to come hand in hand with a little bit of medicine. Some people go to the movies to be reminded that everything's okay. I don't make those kinds of movies. That, to me, is a lie. Everything's not okay.
A stylized version of our Ikea present. It is talking about very simple concepts. We're designed to be hunters and we're in a society of shopping. There's nothing to kill anymore, there's nothing to fight, nothing to overcome, nothing to explore. In that societal emasculation this everyman is created.
I always feel ill-prepared for commentaries and it had been so long I was afraid I'd forget everything that happened on the film. But having everybody come together for it was really great. It was like a high school reunion. We all reminisced and just had a great time.
As much as people pretend 'I fit in, I understand, I get the rules,' there are always times spent away from that where you go, 'I thought I knew. It seemed so clear to me, and then...' That sense of loneliness, or the sense of not fitting in or being out of depth, is probably the most common denominator.
You want to be able to provide something, and you're pissing down a fucking well. It will suck you dry and take everything you have and, like being a parent, you can pour as much love as you want, and your kid still says, "Just let me right out here, you don't have to take me all the way." You're working to make yourself obsolete. I'm not going to make Persona - my movies are fairly obvious in what the people want and what it is that's happening; it;s not that internalized. What's internalized is how you process the information from the singular, subjective point of view. And that becomes the subtext of it.
I don't have the Tom Hanks fans. When you make the kind of movies I make, you get weird letters from people.
Oh, yeah, I love DVD's. I don't have what you'd call an extensive collection, maybe a couple of hundred or so. But I have something on almost all the time.
I find it amoral if you're making a movie where the problem is solved with a guy standing in the back of pickup truck firing a machine at the bad guys. The morality of it is questionable because the repercussions of violence are incredibly far-reaching.
He's just scary smart, sort of smarter than everyone else in the room. There's just a handful of these people who know absolutely everything about the process. They could do everyone's job brilliantly. Every aspect is under their control.
You have a responsibility for the way you make the audience feel, and I want them to feel uncomfortable.
I do like movies that take a toll on the audience. I want to work the subconscious. I want to involve you in ways in which you might not necessarily want to get involved. I want to play off those things that you're expecting to get when the lights go down and the 20th Century Fox logo comes up. There's an audience expectation and I'm interested in how movies play with--and off--that expectation. That's what I'm interested in.
You can do something that walks a line, and invariably, whatever that line is, it will be crossed by people who don't know any better and want to ape the success.
I tend to over-intellectualize things, to come at them from a structural point.
There are some movies I can watch over and over, never get sick of. I'll put one of those on and be puttering around the house. Then a certain scene will come on and I'll just have to go over and watch.
You know, I don't think I've ever listened to someone's commentary. Ever.
I want to make a movie that has enough impact that it's going to do what it needs to do. But I don't want to make a film that serial killers masturbate to.
Hollywood is great. I also think it's stupid and small-minded and shortsighted. I'm sure there are people who get into movies so they can get nice tables at restaurants.
We wanted a title sequence that started in the fear center of the brain. [When you hear] the sound of a gun being cocked that's in your mouth, the part of you brain that gets everything going, that realizes that you are fucked - we see all the thought processes, we see the synapses firing, we see the chemical electrical impulses that are the call to arms. And we wanted to sort of follow that out. Because the movie is about thought, it's about how this guy thinks. And it's from his point of view, soley. So I liked the idea of starting a movie from thought, from the beginning of the first fear impulse that went, Oh shit, I'm fucked, how did I get here?